Sublet is a mobile app that helps university students find and post sublets for short-term housing. It is strictly accessible by students with an .edu email. College students are the target audience because this age group is prone to traveling for internships, college, and etc. which require short-term stays.
This concept was inspired by my sublet-hunting experience when I interned in Boston. I experienced many frustrations that included not knowing where to seek for housing, not knowing if a list price included utilities/deposit, finding a place that was furnished with laundry, and finding roommates that were my age. Sublet solves all of those problems.
My goal was to evaluate desirability to determine if users find Sublet useful. In particular, I wanted to understand if my design captures the key factors that sublet-hunters and seekers tend to prioritize in their search.
Consolidate and prioritize feedback from A7 (wireframe prototype) to create a working interactive prototype (medium to high fidelity) of the same design.
For A7, I'd chose to create a task-management system that allows college users to create and manage personal to-do lists for academic and general life. The features that I created in A7 still existed in A8, however, in A8, I also added more features such as a calendar view and option for users to prioritize their tasks. In general, the app's purpose and functionality remain the same.
The guerrilla usability testing session from A7 was useful in helping me identify improvement areas that would make my design more functional. Informed by the feedback received from peers in A7, the changes that I implemented in A8 include:
Keep in mind that the the interactivity of the prototypes are lost in the below screenshots. As a result, the pop-up menus aren't displayed. To fully experience the prototype, please visit the following links:
Design interactive wireframe mockups for a task management system that allows users to create and manage personal to-do lists for academic and general life. Assume that the target user is a college student, and that the design goal is to create a system that makes the experience more fun, meaningful, or any combination of these goals.
My concept provides a multi-functional task manager that allows users to create lists and add/track to-do items. Some of the features that my concept include: calendar view, today/week/all filter, priority and due date prioritization, and swipe right functionality to simulate the satisfaction from paper/pen task management.
Use Wizard of Oz technique to build and test a behavioral prototype for an application of a voice-operated assistant.
Create a video, maximum 60 seconds in length, that comprehensively and concisely communicates the motivation, usage, and functionality of the LoseIt mobile app. Use videography principles and techniques to develop a scenario for the demo, sketch out a storyboard for the video, shoot, edit and package it.
LoseIt is a tool for reaching weight loss goals. The app tracks meals, exercise, and nutrition. Food documentation is effortless with built-in barcode scanner, searchable list of common grocery items, and database of popular restaurant meals' nutrition facts.